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month report october 0

Month report: October 2019

I am so happy that I finally found the time to evaluate my October. I guess I will keep writing these reports to see myself backward in the future. My October goal was publishing...

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Code Faster In Unity

There is a reason that we have game engines today and that reason is avoiding repetition. Imagine that you are coding a renderer for each game you create. It would be really sad. Unity...