erdiizgi.com

Just another Unity game development blog

Tag: Unitytips

Observable values: Stop Checking a Value on Update

Today, I will write about a problem I have encountered lately and how I solved it. Maybe it will be…

Dependency Injection for Unity: Zenject Framework

In the previous post, I have exposed the problems regarding the Singletons and arguably proposed the Service Locator pattern as…

Avoiding Singletons in Unity

Before starting, I must say that this is the first part of avoiding Singletons in an effective way. The second…

Hello World! (Not WordPress’ auto post)

Finally, Hello World! Before entering every new year, starting to write my blog is always included to my new year…

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